April 07, 2025

Spring writing weekend

We got together in London again this weekend to work on the high level structure of the game.

With each episode we've done a slightly different setup to keep things interesting.

The Goodman Protocol was a straightforward planetside investigation: setting up the premise of the series and introducing the factions.

Extraction involved a hostage rescue and was a fast-paced, action focused, short event.

In The Drake Objective we ran a 'bottle episode' with the characters trapped and looking for an escape from a difficult situation with limited resources.

Now for The Weyland Factor we're aiming to have a strong sense of time and distance with events happening 'offscreen' that the characters are having an impact on and reacting to but can't intervene in directly.

This means we're going to have to create a large chunk of content that won't be seen and also be able to react quickly during play. We like a challenge though.